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-rw-r--r--src/Common/zlib/deflate.c108
1 files changed, 78 insertions, 30 deletions
diff --git a/src/Common/zlib/deflate.c b/src/Common/zlib/deflate.c
index 1ec76144..799fb93c 100644
--- a/src/Common/zlib/deflate.c
+++ b/src/Common/zlib/deflate.c
@@ -1,90 +1,90 @@
/* deflate.c -- compress data using the deflation algorithm
- * Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
+ * Copyright (C) 1995-2022 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many people for bug reports and testing.
*
* REFERENCES
*
* Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
* Available in http://tools.ietf.org/html/rfc1951
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
- " deflate 1.2.11 Copyright 1995-2017 Jean-loup Gailly and Mark Adler ";
+ " deflate 1.2.12 Copyright 1995-2022 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* ===========================================================================
* Function prototypes.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */
local int deflateStateCheck OF((z_streamp strm));
local void slide_hash OF((deflate_state *s));
local void fill_window OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow OF((deflate_state *s, int flush));
#endif
local block_state deflate_rle OF((deflate_state *s, int flush));
local block_state deflate_huff OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local unsigned read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
#ifdef ASMV
@@ -158,219 +158,259 @@ local const config configuration_table[10] = {
* Update a hash value with the given input byte
* IN assertion: all calls to UPDATE_HASH are made with consecutive input
* characters, so that a running hash key can be computed from the previous
* key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* If this file is compiled with -DFASTEST, the compression level is forced
* to 1, and no hash chains are maintained.
* IN assertion: all calls to INSERT_STRING are made with consecutive input
* characters and the first MIN_MATCH bytes of str are valid (except for
* the last MIN_MATCH-1 bytes of the input file).
*/
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#endif
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \
- s->head[s->hash_size-1] = NIL; \
- zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+ do { \
+ s->head[s->hash_size-1] = NIL; \
+ zmemzero((Bytef *)s->head, \
+ (unsigned)(s->hash_size-1)*sizeof(*s->head)); \
+ } while (0)
/* ===========================================================================
* Slide the hash table when sliding the window down (could be avoided with 32
* bit values at the expense of memory usage). We slide even when level == 0 to
* keep the hash table consistent if we switch back to level > 0 later.
*/
local void slide_hash(s)
deflate_state *s;
{
unsigned n, m;
Posf *p;
uInt wsize = s->w_size;
n = s->hash_size;
p = &s->head[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m - wsize : NIL);
} while (--n);
n = wsize;
#ifndef FASTEST
p = &s->prev[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m - wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
}
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
- ushf *overlay;
- /* We overlay pending_buf and d_buf+l_buf. This works since the average
- * output size for (length,distance) codes is <= 24 bits.
- */
-
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
}
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (windowBits < 0) { /* suppress zlib wrapper */
wrap = 0;
windowBits = -windowBits;
}
#ifdef GZIP
else if (windowBits > 15) {
wrap = 2; /* write gzip wrapper instead */
windowBits -= 16;
}
#endif
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {
return Z_STREAM_ERROR;
}
if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->status = INIT_STATE; /* to pass state test in deflateReset() */
s->wrap = wrap;
s->gzhead = Z_NULL;
s->w_bits = (uInt)windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = (uInt)memLevel + 7;
s->hash_size = 1 << s->hash_bits;
s->hash_mask = s->hash_size - 1;
s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
s->high_water = 0; /* nothing written to s->window yet */
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
- overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
- s->pending_buf = (uchf *) overlay;
- s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
+ /* We overlay pending_buf and sym_buf. This works since the average size
+ * for length/distance pairs over any compressed block is assured to be 31
+ * bits or less.
+ *
+ * Analysis: The longest fixed codes are a length code of 8 bits plus 5
+ * extra bits, for lengths 131 to 257. The longest fixed distance codes are
+ * 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest
+ * possible fixed-codes length/distance pair is then 31 bits total.
+ *
+ * sym_buf starts one-fourth of the way into pending_buf. So there are
+ * three bytes in sym_buf for every four bytes in pending_buf. Each symbol
+ * in sym_buf is three bytes -- two for the distance and one for the
+ * literal/length. As each symbol is consumed, the pointer to the next
+ * sym_buf value to read moves forward three bytes. From that symbol, up to
+ * 31 bits are written to pending_buf. The closest the written pending_buf
+ * bits gets to the next sym_buf symbol to read is just before the last
+ * code is written. At that time, 31*(n-2) bits have been written, just
+ * after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at
+ * 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1
+ * symbols are written.) The closest the writing gets to what is unread is
+ * then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and
+ * can range from 128 to 32768.
+ *
+ * Therefore, at a minimum, there are 142 bits of space between what is
+ * written and what is read in the overlain buffers, so the symbols cannot
+ * be overwritten by the compressed data. That space is actually 139 bits,
+ * due to the three-bit fixed-code block header.
+ *
+ * That covers the case where either Z_FIXED is specified, forcing fixed
+ * codes, or when the use of fixed codes is chosen, because that choice
+ * results in a smaller compressed block than dynamic codes. That latter
+ * condition then assures that the above analysis also covers all dynamic
+ * blocks. A dynamic-code block will only be chosen to be emitted if it has
+ * fewer bits than a fixed-code block would for the same set of symbols.
+ * Therefore its average symbol length is assured to be less than 31. So
+ * the compressed data for a dynamic block also cannot overwrite the
+ * symbols from which it is being constructed.
+ */
+
+ s->pending_buf = (uchf *) ZALLOC(strm, s->lit_bufsize, 4);
+ s->pending_buf_size = (ulg)s->lit_bufsize * 4;
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
s->status = FINISH_STATE;
strm->msg = ERR_MSG(Z_MEM_ERROR);
deflateEnd (strm);
return Z_MEM_ERROR;
}
- s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
- s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+ s->sym_buf = s->pending_buf + s->lit_bufsize;
+ s->sym_end = (s->lit_bufsize - 1) * 3;
+ /* We avoid equality with lit_bufsize*3 because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
s->level = level;
s->strategy = strategy;
s->method = (Byte)method;
return deflateReset(strm);
}
/* =========================================================================
* Check for a valid deflate stream state. Return 0 if ok, 1 if not.
*/
local int deflateStateCheck (strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
return 1;
s = strm->state;
if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&
#ifdef GZIP
s->status != GZIP_STATE &&
#endif
s->status != EXTRA_STATE &&
s->status != NAME_STATE &&
s->status != COMMENT_STATE &&
s->status != HCRC_STATE &&
s->status != BUSY_STATE &&
s->status != FINISH_STATE))
return 1;
return 0;
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
@@ -456,175 +496,176 @@ int ZEXPORT deflateGetDictionary (strm, dictionary, dictLength)
len = s->strstart + s->lookahead;
if (len > s->w_size)
len = s->w_size;
if (dictionary != Z_NULL && len)
zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);
if (dictLength != Z_NULL)
*dictLength = len;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep (strm)
z_streamp strm;
{
deflate_state *s;
if (deflateStateCheck(strm)) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
strm->data_type = Z_UNKNOWN;
s = (deflate_state *)strm->state;
s->pending = 0;
s->pending_out = s->pending_buf;
if (s->wrap < 0) {
s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
}
s->status =
#ifdef GZIP
s->wrap == 2 ? GZIP_STATE :
#endif
- s->wrap ? INIT_STATE : BUSY_STATE;
+ INIT_STATE;
strm->adler =
#ifdef GZIP
s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
adler32(0L, Z_NULL, 0);
- s->last_flush = Z_NO_FLUSH;
+ s->last_flush = -2;
_tr_init(s);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateReset (strm)
z_streamp strm;
{
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
z_streamp strm;
gz_headerp head;
{
if (deflateStateCheck(strm) || strm->state->wrap != 2)
return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePending (strm, pending, bits)
unsigned *pending;
int *bits;
z_streamp strm;
{
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
if (pending != Z_NULL)
*pending = strm->state->pending;
if (bits != Z_NULL)
*bits = strm->state->bi_valid;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
z_streamp strm;
int bits;
int value;
{
deflate_state *s;
int put;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
- if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
+ if (bits < 0 || bits > 16 ||
+ s->sym_buf < s->pending_out + ((Buf_size + 7) >> 3))
return Z_BUF_ERROR;
do {
put = Buf_size - s->bi_valid;
if (put > bits)
put = bits;
s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
s->bi_valid += put;
_tr_flush_bits(s);
value >>= put;
bits -= put;
} while (bits);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
func = configuration_table[s->level].func;
if ((strategy != s->strategy || func != configuration_table[level].func) &&
- s->high_water) {
+ s->last_flush != -2) {
/* Flush the last buffer: */
int err = deflate(strm, Z_BLOCK);
if (err == Z_STREAM_ERROR)
return err;
- if (strm->avail_out == 0)
+ if (strm->avail_in || (s->strstart - s->block_start) + s->lookahead)
return Z_BUF_ERROR;
}
if (s->level != level) {
if (s->level == 0 && s->matches != 0) {
if (s->matches == 1)
slide_hash(s);
else
CLEAR_HASH(s);
s->matches = 0;
}
s->level = level;
s->max_lazy_match = configuration_table[level].max_lazy;
s->good_match = configuration_table[level].good_length;
s->nice_match = configuration_table[level].nice_length;
s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
{
deflate_state *s;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = (uInt)good_length;
s->max_lazy_match = (uInt)max_lazy;
s->nice_match = nice_length;
@@ -779,70 +820,72 @@ int ZEXPORT deflate (strm, flush)
}
if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
old_flush = s->last_flush;
s->last_flush = flush;
/* Flush as much pending output as possible */
if (s->pending != 0) {
flush_pending(strm);
if (strm->avail_out == 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s->last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUF_ERROR.
*/
} else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&
flush != Z_FINISH) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* User must not provide more input after the first FINISH: */
if (s->status == FINISH_STATE && strm->avail_in != 0) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* Write the header */
+ if (s->status == INIT_STATE && s->wrap == 0)
+ s->status = BUSY_STATE;
if (s->status == INIT_STATE) {
/* zlib header */
uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
uInt level_flags;
if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
level_flags = 0;
else if (s->level < 6)
level_flags = 1;
else if (s->level == 6)
level_flags = 2;
else
level_flags = 3;
header |= (level_flags << 6);
if (s->strstart != 0) header |= PRESET_DICT;
header += 31 - (header % 31);
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s->strstart != 0) {
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
strm->adler = adler32(0L, Z_NULL, 0);
s->status = BUSY_STATE;
/* Compression must start with an empty pending buffer */
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
}
#ifdef GZIP
@@ -1076,107 +1119,104 @@ int ZEXPORT deflate (strm, flush)
int ZEXPORT deflateEnd (strm)
z_streamp strm;
{
int status;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
status = strm->state->status;
/* Deallocate in reverse order of allocations: */
TRY_FREE(strm, strm->state->pending_buf);
TRY_FREE(strm, strm->state->head);
TRY_FREE(strm, strm->state->prev);
TRY_FREE(strm, strm->state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}
/* =========================================================================
* Copy the source state to the destination state.
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy (dest, source)
z_streamp dest;
z_streamp source;
{
#ifdef MAXSEG_64K
return Z_STREAM_ERROR;
#else
deflate_state *ds;
deflate_state *ss;
- ushf *overlay;
if (deflateStateCheck(source) || dest == Z_NULL) {
return Z_STREAM_ERROR;
}
ss = source->state;
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
if (ds == Z_NULL) return Z_MEM_ERROR;
dest->state = (struct internal_state FAR *) ds;
zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));
ds->strm = dest;
ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
- overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
- ds->pending_buf = (uchf *) overlay;
+ ds->pending_buf = (uchf *) ZALLOC(dest, ds->lit_bufsize, 4);
if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
ds->pending_buf == Z_NULL) {
deflateEnd (dest);
return Z_MEM_ERROR;
}
/* following zmemcpy do not work for 16-bit MSDOS */
zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));
zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));
zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
- ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
- ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
+ ds->sym_buf = ds->pending_buf + ds->lit_bufsize;
ds->l_desc.dyn_tree = ds->dyn_ltree;
ds->d_desc.dyn_tree = ds->dyn_dtree;
ds->bl_desc.dyn_tree = ds->bl_tree;
return Z_OK;
#endif /* MAXSEG_64K */
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local unsigned read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
{
unsigned len = strm->avail_in;
if (len > size) len = size;
if (len == 0) return 0;
strm->avail_in -= len;
zmemcpy(buf, strm->next_in, len);
if (strm->state->wrap == 1) {
strm->adler = adler32(strm->adler, buf, len);
}
#ifdef GZIP
else if (strm->state->wrap == 2) {
strm->adler = crc32(strm->adler, buf, len);
@@ -1481,70 +1521,72 @@ local void check_match(s, start, match, length)
*/
local void fill_window(s)
deflate_state *s;
{
unsigned n;
unsigned more; /* Amount of free space at the end of the window. */
uInt wsize = s->w_size;
Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
do {
more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
/* Deal with !@#$% 64K limit: */
if (sizeof(int) <= 2) {
if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
more = wsize;
} else if (more == (unsigned)(-1)) {
/* Very unlikely, but possible on 16 bit machine if
* strstart == 0 && lookahead == 1 (input done a byte at time)
*/
more--;
}
}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s->strstart >= wsize+MAX_DIST(s)) {
zmemcpy(s->window, s->window+wsize, (unsigned)wsize - more);
s->match_start -= wsize;
s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
s->block_start -= (long) wsize;
+ if (s->insert > s->strstart)
+ s->insert = s->strstart;
slide_hash(s);
more += wsize;
}
if (s->strm->avail_in == 0) break;
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
Assert(more >= 2, "more < 2");
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s->lookahead + s->insert >= MIN_MATCH) {
uInt str = s->strstart - s->insert;
s->ins_h = s->window[str];
UPDATE_HASH(s, s->ins_h, s->window[str + 1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
while (s->insert) {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
@@ -1710,113 +1752,119 @@ local block_state deflate_stored(s, flush)
left = len;
zmemcpy(s->strm->next_out, s->window + s->block_start, left);
s->strm->next_out += left;
s->strm->avail_out -= left;
s->strm->total_out += left;
s->block_start += left;
len -= left;
}
/* Copy uncompressed bytes directly from next_in to next_out, updating
* the check value.
*/
if (len) {
read_buf(s->strm, s->strm->next_out, len);
s->strm->next_out += len;
s->strm->avail_out -= len;
s->strm->total_out += len;
}
} while (last == 0);
/* Update the sliding window with the last s->w_size bytes of the copied
* data, or append all of the copied data to the existing window if less
* than s->w_size bytes were copied. Also update the number of bytes to
* insert in the hash tables, in the event that deflateParams() switches to
* a non-zero compression level.
*/
used -= s->strm->avail_in; /* number of input bytes directly copied */
if (used) {
/* If any input was used, then no unused input remains in the window,
* therefore s->block_start == s->strstart.
*/
if (used >= s->w_size) { /* supplant the previous history */
s->matches = 2; /* clear hash */
zmemcpy(s->window, s->strm->next_in - s->w_size, s->w_size);
s->strstart = s->w_size;
+ s->insert = s->strstart;
}
else {
if (s->window_size - s->strstart <= used) {
/* Slide the window down. */
s->strstart -= s->w_size;
zmemcpy(s->window, s->window + s->w_size, s->strstart);
if (s->matches < 2)
s->matches++; /* add a pending slide_hash() */
+ if (s->insert > s->strstart)
+ s->insert = s->strstart;
}
zmemcpy(s->window + s->strstart, s->strm->next_in - used, used);
s->strstart += used;
+ s->insert += MIN(used, s->w_size - s->insert);
}
s->block_start = s->strstart;
- s->insert += MIN(used, s->w_size - s->insert);
}
if (s->high_water < s->strstart)
s->high_water = s->strstart;
/* If the last block was written to next_out, then done. */
if (last)
return finish_done;
/* If flushing and all input has been consumed, then done. */
if (flush != Z_NO_FLUSH && flush != Z_FINISH &&
s->strm->avail_in == 0 && (long)s->strstart == s->block_start)
return block_done;
/* Fill the window with any remaining input. */
- have = s->window_size - s->strstart - 1;
+ have = s->window_size - s->strstart;
if (s->strm->avail_in > have && s->block_start >= (long)s->w_size) {
/* Slide the window down. */
s->block_start -= s->w_size;
s->strstart -= s->w_size;
zmemcpy(s->window, s->window + s->w_size, s->strstart);
if (s->matches < 2)
s->matches++; /* add a pending slide_hash() */
have += s->w_size; /* more space now */
+ if (s->insert > s->strstart)
+ s->insert = s->strstart;
}
if (have > s->strm->avail_in)
have = s->strm->avail_in;
if (have) {
read_buf(s->strm, s->window + s->strstart, have);
s->strstart += have;
+ s->insert += MIN(have, s->w_size - s->insert);
}
if (s->high_water < s->strstart)
s->high_water = s->strstart;
/* There was not enough avail_out to write a complete worthy or flushed
* stored block to next_out. Write a stored block to pending instead, if we
* have enough input for a worthy block, or if flushing and there is enough
* room for the remaining input as a stored block in the pending buffer.
*/
have = (s->bi_valid + 42) >> 3; /* number of header bytes */
/* maximum stored block length that will fit in pending: */
have = MIN(s->pending_buf_size - have, MAX_STORED);
min_block = MIN(have, s->w_size);
left = s->strstart - s->block_start;
if (left >= min_block ||
((left || flush == Z_FINISH) && flush != Z_NO_FLUSH &&
s->strm->avail_in == 0 && left <= have)) {
len = MIN(left, have);
last = flush == Z_FINISH && s->strm->avail_in == 0 &&
len == left ? 1 : 0;
_tr_stored_block(s, (charf *)s->window + s->block_start, len, last);
s->block_start += len;
flush_pending(s->strm);
}
/* We've done all we can with the available input and output. */
return last ? finish_started : need_more;
}
/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
@@ -1880,71 +1928,71 @@ local block_state deflate_fast(s, flush)
s->strstart++;
INSERT_STRING(s, s->strstart, hash_head);
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead.
*/
} while (--s->match_length != 0);
s->strstart++;
} else
#endif
{
s->strstart += s->match_length;
s->match_length = 0;
s->ins_h = s->window[s->strstart];
UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
* matter since it will be recomputed at next deflate call.
*/
}
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
- if (s->last_lit)
+ if (s->sym_next)
FLUSH_BLOCK(s, 0);
return block_done;
}
#ifndef FASTEST
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s->lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
@@ -2011,71 +2059,71 @@ local block_state deflate_slow(s, flush)
if (bflush) FLUSH_BLOCK(s, 0);
} else if (s->match_available) {
/* If there was no match at the previous position, output a
* single literal. If there was a match but the current match
* is longer, truncate the previous match to a single literal.
*/
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
if (bflush) {
FLUSH_BLOCK_ONLY(s, 0);
}
s->strstart++;
s->lookahead--;
if (s->strm->avail_out == 0) return need_more;
} else {
/* There is no previous match to compare with, wait for
* the next step to decide.
*/
s->match_available = 1;
s->strstart++;
s->lookahead--;
}
}
Assert (flush != Z_NO_FLUSH, "no flush?");
if (s->match_available) {
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
s->match_available = 0;
}
s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
- if (s->last_lit)
+ if (s->sym_next)
FLUSH_BLOCK(s, 0);
return block_done;
}
#endif /* FASTEST */
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
Bytef *scan, *strend; /* scan goes up to strend for length of run */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the longest run, plus one for the unrolled loop.
*/
if (s->lookahead <= MAX_MATCH) {
fill_window(s);
if (s->lookahead <= MAX_MATCH && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* See how many times the previous byte repeats */
s->match_length = 0;
if (s->lookahead >= MIN_MATCH && s->strstart > 0) {
scan = s->window + s->strstart - 1;
@@ -2086,78 +2134,78 @@ local block_state deflate_rle(s, flush)
} while (prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
scan < strend);
s->match_length = MAX_MATCH - (uInt)(strend - scan);
if (s->match_length > s->lookahead)
s->match_length = s->lookahead;
}
Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
}
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
if (s->match_length >= MIN_MATCH) {
check_match(s, s->strstart, s->strstart - 1, s->match_length);
_tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);
s->lookahead -= s->match_length;
s->strstart += s->match_length;
s->match_length = 0;
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = 0;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
- if (s->last_lit)
+ if (s->sym_next)
FLUSH_BLOCK(s, 0);
return block_done;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s->lookahead == 0) {
fill_window(s);
if (s->lookahead == 0) {
if (flush == Z_NO_FLUSH)
return need_more;
break; /* flush the current block */
}
}
/* Output a literal byte */
s->match_length = 0;
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = 0;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
- if (s->last_lit)
+ if (s->sym_next)
FLUSH_BLOCK(s, 0);
return block_done;
}